Podcast: Play in new window | Download (Duration: 57:23 — 91.1MB)
Subscribe: Apple Podcasts | Android | RSS
we always focus on the music from the scene and community, but there’s also a lot of overlap with video games. in this episode we’ve got a great selection of music from game composers that got started as sceners. join in as we look at some music from early in their careers.
- world_of_plastic.s3m – Purple Motion^Future Crew (8 channel S3M 62kb)
- d-funked memory.mod – nuke^anarchy (4 channel MOD 70kb)
- waow.s3m – virt (5 channel S3M 11kb)
- Hardcastle.sid – Demon (4kb SID 6581)
- 3_Tunes.sid – Choroid (12kb SID 6581)
- There_Are_No_Sheep.sndh – Mad Max^The Exceptions (Atari ST)
original files/modules located here –> impulseproject17.tar.gz
Artists:
Jonne Valtonen (Purple Motion) valtone.com
Martin Iveson (nuke) martiniveson.com
Jake Kaufman (virt) virt.bandcamp.com
Neil Baldwin (Demon) dutycyclegenerator.com
Jonathan Dunn (Choroid) demozoo.org/sceners/50600/
Jochen Hippel (Mad Max) demozoo.org/sceners/2630/
If you don’t mind, I’d like to advertise my fanpage about Jochen Hippel: http://home.wtal.de/gmb/Hippel/hippelm.htm
Of course!!